AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games on iOS in Belgium Q3 2022
A detailed look at the performance metrics of the top 5 entertainment mascot games on iOS in Belgium during Q3 2022, highlighting trends in downloads, revenue, and active users.
In Q3 2022, the top 5 entertainment mascot games on the iOS platform in Belgium showcased varied performances in terms of weekly downloads, revenue, and active users. Here’s a closer look at the metrics for each game, based on data from Sensor Tower.
Minion Rush: Running game saw its highest weekly revenue peak at around $116 in the week of August 8, while its downloads fluctuated significantly, reaching a high of approximately 3K in the week of July 4. The game’s active users peaked at about 6.3K during mid-August, but saw a gradual decline towards the end of the quarter, closing at roughly 2.3K.
Sonic Dash: Fun Endless Runner experienced a decline in both downloads and revenue over the quarter. Weekly revenue peaked early at $48 in late June but dropped to as low as $6 by mid-September. Downloads started at 879 in late June but decreased steadily to 147 by the end of the quarter. Active users also saw a downward trend, starting at around 11.3K and ending at approximately 8.9K.
Crash Bandicoot: On the Run! had a relatively stable performance with minor fluctuations. Revenue reached its highest point at $47 in late June, while downloads saw a peak of 351 in early July. Active users remained fairly consistent, starting at 2.5K and ending the quarter at around 1.8K.
Sonic Forces PvP Racing Battle showed a notable peak in revenue at $186 in mid-July, but this number dropped to around $42 by the end of September. Downloads followed a similar pattern, peaking at 364 in late June and declining to 65 by the end of the quarter. Active users also decreased from about 2.5K in late June to approximately 1.6K by the end of September.
Lastly, Sonic Dash 2: Sonic Boom had a modest revenue performance, with a high of $21 in early July, but seeing a low of $1 by the end of September. Downloads peaked at 277 in mid-July and ended at 114. Active users saw a peak of 1.2K in mid-July but dropped to around 851 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.